Tygirus

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Tygirus are a feline race of unknown potential. They are the most renown Hunter’s across the lands. Tygirus are a tribal race, but are not keen on war. They prefer to solve their issues with swift and often gruesome acts in order to stop future conflicts before they start. There is a tale of a Tygirus Assassin that leads the world record for most assassination contracts full-filled in a single night. 6 Contracts across 2 cities. He became the head of the guild after breaking the previous guild master’s record. The previous guild master went missing shortly after. The Tygirus praise the fight of Forlas, but often behind clothes doors, they are avid followers of Ensatus. They believe that the blood of their enemies can make them stronger.

Ability Score Adjustment: +2 Strength, +1 Charisma

Age. Tygirus have lifespans equivalent to humans.

Size: Medium

Speed: 30 feet.

Darkvision You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Cat’s Claws. Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Feline Agility. Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.

Tiger’s Talent. You have proficiency in the Athletics and Survival skills.

Language: You can speak, read, and write Common and and other language of your choice.

Preferred Classes: Ranger & Barbarian

Native Region
Collective of Kär
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Tygirus

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