Tag: race

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  • Playable Race: Lupin

    [[File:324619 | class=media-item-align-center | Lupin.jpg]] _Lupins exist at the crux of a duality, torn constantly between two mythological beginnings. Most of these dog-headed humanoids rarely ponder the subject, living their lives in the comfort of …

  • Mystic Dwarves

    [[File:367683 | class=media-item-align-center | Mystic_Dwarf.jpg]] _Mystic Dwarves live in the Kingdom of Oraculus, within the Eastern lands of the Northern Continent. The Kingdom lies north of the Mountains of Pres'lef. The Mystic Dwarves are an …

  • Fellian

    [[File:367717 | cp. lass=media-item-align-center | Fellian.jpg]] _Fellians have a rather interesting history. There are a couple different histories that describe how they came to be. Some believe that they were created as worshippers to [[Alegra | * …

  • Tygirus

    [[File:367721 | class=media-item-align-center | Tigyris.jpg]] _Tygirus are a feline race of unknown potential. They are the most renown Hunter's across the lands. Tygirus are a tribal race, but are not keen on war. They prefer to solve their issues …

  • Canyon Elves

    [[File:367733 | class=media-item-align-center | Canyon_Elf.jpg]] _Within the Salt Canyon of Kuram, is the Elven Country of Bragash. An entire race of fey humanoids found solace in the stone and salt. The canyon was carved by the strength of the Bréy~ …

  • Dust Orcs

    [[File:381248 | class=media-item-align-center | Sand_Orcs.jpg]] _Dust Orcs are common in the North of the far side of Merovia. The arrid islands of Mair are home to the docile race of Dust Orcs. Their grotesque appearance is unsettling to most races …

  • Kazata

    [[File:393030 | class=media-item-align-center | Katsata.jpg]] _The Kazata are a mysterious people from the Salt Canyon of Kuran. They live in small tribes near Canyon Elves, within the Dominion of Bragash. They are wary of the Canyon Elves and their …

  • Gith

    [[File:420432 | class=media-item-align-center | Gith.jpg]] _The Gith ("Followers of Gith") are described as being native to the planet Pharagos, part of the vast illithid empire, although they were later led to the Astral Plane by their leader Gith, …

  • Seakin

    [[File:683672 | class=media-item-align-center | Seakin.jpg]] _Seafairers and pirates alike often speak of beings that live beneath the waves. Races of the land don't know much as to the will and activities of the Seakin, but they are weary of trusting …

  • Ice Serpentes

    [[File:818226 | class=media-item-align-center | 300x300px | Ice_Serpentes.jpg]] _The Serpentes are a race of usually evil serpent-folk from the frozen reaches of the world. A Serpentes resembles a large blue python with the head of a serpent yet …

  • Human

    *Ability Score Increase:* Your Ability Scores each increase by 1. *Age:* Humans reach adulthood in their late teens and live less than a century. *Alignment:* Humans tend toward no particular alignment. The best and the worst are found among them. …

  • Spartes

    [[File:325625 | class=media-item-align-center | Spartes.jpg]] _The first spartes were not born of mortal woman — their fathers were teeth torn from a dragon’s skull, and their mother was a plowed field. Legend holds that a hero slew a draconic servant …

  • Humans of Kelborn

    Beneath an ever-present shroud of fog billowing in from the sea, the people of Kelborn maintain a semblance of normalcy, buying and selling goods from across their continent in their bustling markets, setting out to sea in tiny fishing boats, or tilling …

  • Mountain Dwarves

    *Ability Score Adjustment:* +2 Con, +2 Str *Size:* Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is medium. *Speed:* 25 feet. Your speed is not reduced by wearing heavy armor with which you have proficiency or for …

  • Vampire

    _Vampirism in Merovia is an anointing that persists and is perpetuated by magic—not a curse or a disease, but a physical state that the vampires somewhat euphemistically call a “condition of the blood.”_ Your vampire character has the following traits. …

  • Moon Elves

    [[File:324620 | class=media-item-align-center | Moon_Elf.jpg]] _Unable to match the sheer arcane power of the Sun elves, the Moon elves learned the arts of stealth and subterfuge until such skills became a part of their nature. Led by the disciples of …

  • Ursine

    [[File:874973 | class=media-item-align-center | Bear_Paladin.png]] *Ability Score Adjustment:* Your Strength Score increases by 2 and Constitution by 1. *Life Span:* 15 Adulthood, 35 Middle Aged, 55 Old, 70 Venerable, 90 Max Age *Size:* Ursine …

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